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Showing posts from September, 2023

Avid Behaving Badly #26: Avid 2023.3.1 can't transcode monophonic .mp3 audio

 This is is shockingly asinine. So, you may remember from my post mere seconds ago that Avid can no longer import, well, anything . But you can link and transcode media, which is allegedly faster. And if the media you happen to be transcoding has stereo audio, you're in luck! But god fucking forbid you just want to transcode a single track of mono audio because Avid will fail and both the elapsed time and estimated time tick up in synchronicity FOREVER . And if you don't transcode to native media, even though the files are just AIFF-C or WAV files , avid fucking lags out constantly as it loses and re-establishes the links to them. So WHY  does this not work? Well, it has to do with newer versions of MacOS (okay, they're several years old now) not actually supporting QuickTime anymore. And .mp3 files use quicktime audio. Apparently the geniuses at Avid figured out how to use their Universal Media Engine to handle stereo .mp3 files just fine, but those literally half as compl

Avid Behaving Badly #25: Avid 2023.8 is a hot fucking mess

My work upgraded me to a brand new, top of the line, Apple Studio M2 Ultra this week. And you know what that means... We also upgraded to the brand new Avid 2023.8! Which is so much garbage it lasted exactly one day on my computer. I was crashing every 2-5 minutes. And when Avid 2023 isn't crashing, it's busy not working in any way that you would want it to. Import no longer works at all. Alpha channels on graphics largely aren't recognized. That old workflow where you'd have a graphic, and import it, and then update the source and batch in the new one so you didn't have to manually replace that graphic everywhere you used it? That's out the fucking window because you can't import anymore and alpha channels largely aren't recognized. So now your only  option if you want to import to use native media for graphics is a PNG sequence (fuck that; those take hella long to render and it's a mess of files to manage).  Avid's preferred  workflow is that y